LoL Esports JP

LoL Esports JP

YouTube @lolesportsjp Action Game 📍 Japan
Subscribers
75.6K
🔥 Buzz rank
#2,927 ▼343
Total Views
37.39M
Videos
3.8K
Channel age
10 yrs
Est. monthly earnings
$810 – $1.6K
📊 Content format · share of recent views
10%
▶️ 90%
⚡ Shorts 10%  ·  ▶️ Long-form 90% — brands place & price integrations differently across the two.
How we estimate
~400.5K recent monthly views × an estimated ad RPM of $2.24–$4.32 per 1,000 views — adjusted for Action Game content and a JP audience. About 10% of recent views are Shorts, valued separately at the much lower Shorts ad rate. Yearly ≈ $9.7K – $18.8K. Excludes sponsorships, memberships & merch. Full methodology →

Known for

▶️ Featured Video

89K views

📈 Performance

Typical video
8.4K–46.4K views
Median 22K — the reliable floor a brand can expect, not just the headline average.
Upload rhythm
3.1× / week
Most active on Sundays — consistent output keeps an engaged, sponsor-ready audience.
30.1K
Avg views / video
122
Avg likes
4
Avg comments
0.42%
Engagement rate
3.1
Uploads / week
9.7K
Lifetime avg / video
495
Views / subscriber
10%
Shorts (recent views)
Engagement rate = (likes + comments) ÷ views across recent videos.

💡 Did you know?

🗓️Joined YouTube in 2016 — 10 years ago.
🏆Ranked #4,976 among all influencers on SocialDB.
🎯Top Action Game influencer — #388 in the niche.
👁️Averages 30.1K views per video.
📤Posts about 3.1× per week.
💬0.42% engagement rate.
🚀Gained 800 subscribers in the last 7 days.
📱10% of recent uploads are Shorts.

🛡️ Audience credibility

56/100 Fair
  • Est. 73% real, active audience · Medium fake-follower risk.
  • Healthy view-through — roughly 40% of subscribers watch each video.
  • 0.42% engagement — below the ~5% typical for this size.
Est. authentic audience
73%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 78% Female 22%
Age · peak 18-24
13-1714%
18-2432%
25-3431%
35-4413%
45+10%
Top geographies
  • Japan52%
  • United States14%
  • United Kingdom6%
  • India5%
Likely interests
GamingEsportsStreaming

💚 Brand affinity

Estimated

Brands LoL Esports JP's audience is most likely to respond to — from detected sponsorships in this niche.

Patreon Amazon Affiliate Genshin Impact Keeps Opera GX Epidemic Sound Nebula War Thunder NordVPN World of Tanks

About

リーグ・オブ・レジェンド 公式eスポーツアカウント🏆

公式サイト:
https://jp.lolesports.com/

公式YouTubeチャンネル:
https://www.youtube.com/c/LoLeSportsJP

公式X(旧:ツイッター):
https://x.com/lolesports_jp
https://x.com/Official_LJL

LJL公式ストア:
ljl.futaroku.gg

📸 Gallery

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