CodeLikeMe ✓
How we estimate
Known for
2.7K views
CityGen — Infinite Procedural City Builder in Unreal Engine 5 | First Look
2.2K views
Unreal Engine Fast Travel System - Unreal Engine 5 Action RPG #216
1.6K views
PlanetGen — Procedural Spherical Terrain | Gravity | Runtime Streaming | Foliage | Biomes | UE5
1.5K views
Why More FPS Made My UE5 Game Feel WORSE
▶️ Featured Video
2.7K views📈 Performance
💡 Did you know?
🛡️ Audience credibility
- Est. 64% real, active audience · High fake-follower risk.
- Low view-through (~0.9%) — many subscribers don't watch, a sign of an inactive or inflated audience.
- 2.91% engagement — around average for this size.
Heuristic estimate from view-through, engagement vs size and recent growth — a screening signal, not a guarantee.
👥 Audience demographics
EstimatedModeled from this creator's niche, platform & region — a planning estimate, not connected analytics.
- United States46%
- United Kingdom8%
- Canada7%
- Australia4%
- India5%
💚 Brand affinity
EstimatedBrands CodeLikeMe's audience is most likely to respond to — from detected sponsorships in this niche.
About
Why I do that?
Well, I like to try and implement different mechanics in games.
What's special about #codelikeme ?
I always try to develop whatever I am going to develop in the videos without special rehearsing and I don't cut and edit the recordings when things go wrong. Instead, I am showing the process of how I overcome those problems. I believe that would be a better learning experience for those who really want to learn game development.
I think I have the longest running tutorial series' in unreal engine in the world.
Unreal open world - Over 400 episodes.
Unreal Third Person Shooter - Over 200 episodes
altogether 1500+ videos.
By supporting my work, you can get access to project files of everything I have done here.
https://www.patreon.com/codelikeme
📸 Gallery
Recent videos
🔀 Audience overlap
EstimatedEstimated shared audience with similar creators — useful for avoiding overlap (or doubling down) when planning a campaign.
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