4ENDS Esports

4ENDS Esports

YouTube @4endsesports Role-playing Video Game 📍 India
Subscribers
21.2K
🔥 Buzz rank
#3,045 ▼242
Total Views
2.26M
Videos
312
Channel age
3 yrs
Est. monthly earnings
$62 – $120
📊 Content format · share of recent views
12%
▶️ 88%
⚡ Shorts 12%  ·  ▶️ Long-form 88% — brands place & price integrations differently across the two.
How we estimate
~99.4K recent monthly views × an estimated ad RPM of $0.70–$1.35 per 1,000 views — adjusted for Role-playing Video Game content and a IN audience. About 12% of recent views are Shorts, valued separately at the much lower Shorts ad rate. Yearly ≈ $744 – $1.4K. Excludes sponsorships, memberships & merch. Full methodology →

Known for

▶️ Featured Video

76K views

📈 Performance

Typical video
1.1K–6.3K views
Median 2K — the reliable floor a brand can expect, not just the headline average.
Upload rhythm
/ week
Most active on Thursdays — consistent output keeps an engaged, sponsor-ready audience.
7.7K
Avg views / video
309
Avg likes
5
Avg comments
4.08%
Engagement rate
3
Uploads / week
7.3K
Lifetime avg / video
107
Views / subscriber
12%
Shorts (recent views)
Engagement rate = (likes + comments) ÷ views across recent videos.

💡 Did you know?

🗓️Joined YouTube in 2022 — 3 years ago.
🏆Ranked #7,364 among all influencers on SocialDB.
🎯Top Role-playing Video Game influencer — #529 in the niche.
👁️Averages 7.7K views per video.
📤Posts about per week.
💬4.08% engagement rate.
🚀Gained 700 subscribers in the last 7 days.
📱12% of recent uploads are Shorts.

🛡️ Audience credibility

76/100 Good
  • Est. 85% real, active audience · Low fake-follower risk.
  • Healthy view-through — roughly 36% of subscribers watch each video.
  • 4.08% engagement — around average for this size.
Est. authentic audience
85%
Fake-follower risk
Low

Heuristic estimate from view-through, engagement vs size and recent growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 72% Female 28%
Age · peak 18-24
13-1715%
18-2433%
25-3432%
35-4414%
45+6%
Top geographies
  • India58%
  • United States12%
  • United Kingdom5%
  • Pakistan4%
  • United Arab Emirates3%
Likely interests
GamingEsportsStreaming

💚 Brand affinity

Estimated

Brands 4ENDS Esports's audience is most likely to respond to — from detected sponsorships in this niche.

Patreon Genshin Impact Amazon Affiliate Epidemic Sound Keeps GamerSupps Nebula War Thunder Shopify Opera GX

About

4 Ends Esports is an India-based esports company building a 360° gaming ecosystem, connecting players, creators, and brands across competitive play, content, and live experiences.

What We Do
Tier 1 competitive rosters in official publisher events
Title-specific events across mobile, PC, and console
Regional creator network across Tier 2 & Tier 3 India
Online, offline, and campus-driven gaming experiences

For Brands
Event production · Custom IP · Gaming integrations · Full-stack execution across content, community & live formats

Our Audience
Mobile-first Gen Z gamers across Tier 2 & Tier 3 India — high engagement, underserved by legacy media.

Subscribe to stay plugged into Indian esports.
Business:

Founded by Tarun Kumar Manukonda
https://www.linkedin.com/in/tarun-kumar-manukonda/
Email:

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