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#phoronix did a post about #blender3d transition to #vulkan.
https://www.phoronix.com/news/Blender-Vulkan-Exciting-2025
They mention the work on GPU based subdivision. Today I was able to use GPU based subdivision on both Metal and Vulkan backend. Still in development.
Made possible by the #devfund !
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#demoscene the art of bugs and failures. This was not what I had in mind. missing one or two .5 offset somewhere.
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🔥 Top post: #Blender3d 5.0 has HDR support for #vulkan / Wayland as an exper · 26 likes + reposts
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#demoscene the art of bugs and failures. This was not what I had in mind. missing one or two .5 offset somewhere.
If you render a stereoscopic movie in #blender 5.2 it will be detected by video players and streaming websites. No need to re-encode them again. https://projects.blender.org/blender/blender/commit/5635567dadc5875ba6ed44c4cdf1430cad3cc4ba #…
@gfxstrand something happened! It seems like Blender 5.0 will be able to use Vulkan on Intel 8th-10th gen iGPUs on Windows. https://projects.blender.org/blender/blender/pulls/149512
Worked on #OpenXR #Vulkan support inside #Blender3d. After a couple of days hacking it is clear how the final solution would look like.
The rendering and displaying part is working. But need external memory to give the offscreen render res…
#phoronix did a post about #blender3d transition to #vulkan.
https://www.phoronix.com/news/Blender-Vulkan-Exciting-2025
They mention the work on GPU based subdivision. Today I was able to use GPU based subdivision on both Metal and Vulkan…
#vulkanised2025 Watch the presentation about #blender3d transition to #Vulkan https://www.youtube.com/watch?v=GPxa1nqYmO4
On my way to #vulkanised2025 anyone up for a pre-conference meeting today at Cambridge city center? Place and time will follow.
Apparently in 2025 the world still needs another 6502 assembler. So I made one https://docs.rs/c64-assembler/0.1.0/c64_assembler/ #RetroComputing #rust #mos6502
Have booked my trip to #vulkanised2025 https://www.vulkan.org/events/vulkanised-2025
Excited to meet the #Vulkan community again. This year I will be presenting how #Blender3d migrated to Vulkan and which hurdles we had to overcome. Some…
Why does Blender crash? A controversial presentation given at #bcon24. Because like everyone knows, Blender never crashes!
https://video.blender.org/w/sLLPveyjLgiZnfB1nJXUYG
Did something at the #bcon24 lighting talk. Test Vulkan backend for an hour. If works, tell your friends, if you have an issue report!
https://youtu.be/f8dWFuBx3ZY?si=5kIwEDMdkD4DCSfp&t=453
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